Hunter-Killers (homing rockets)
1996-06-22 0 212
Hunter-Killers (homing rockets)

Create some nasty homing rockets.

Accelerating Rockets
1996-06-22 0 198
Accelerating Rockets

Make some weird rockets. Beginner level.

ROTT Firebomb
1996-06-22 0 182
ROTT Firebomb

Try this clone of the Rise of the Triad Firebomb weapon.

Semi-auto Firing
1996-06-22 0 220
Semi-auto Firing

Make players WORK for their shots.

Drunk Rocket
1996-06-22 0 155
Drunk Rocket

Screw up the everyday over-predictable rocket with this tutorial.

Secondary Trigger
1996-06-22 0 192
Secondary Trigger

Add a second trigger to weapons!

2x Laser
1996-06-22 0 228
2x Laser

This tutorial helps you create a dubble laser rifle!

6-Shot Rockets
1996-06-22 0 206
6-Shot Rockets

Load more than one rocket into the chamber before firing.

A BIG GUN!
1996-06-22 0 202
A BIG GUN!

If you want a lot of power, check out this tut!

Auto Aim ThunderBolt
1996-06-22 0 198
Auto Aim ThunderBolt

This tutorial teaches you how to create an auto aiming thunder bolt! People who cant aim, check this out

Better Thunderbolt
1996-06-22 0 165
Better Thunderbolt

Modify the Thunderbolt to a better version.

BFG Thunderbolt
1996-06-22 0 188
BFG Thunderbolt

Make a BFG in Quake 1.

Cluster Bomb
1996-06-22 0 233
Cluster Bomb

This tutorial will help you create a Cluster Bomb, ala the one in TeamFortress. it almost looks like if it was raining grenades!

Cool new Rifle!
1996-06-22 0 209
Cool new Rifle!

Transform your nailgun in a damn cool rifle!

Detpack
1996-06-22 0 204
Detpack

If you ever play the demoman in Teamfortress, you know what this is about! You throw a fake backpack, and when someone gets close you just trigger an impulse. Boooooom!

Det Hologram
1996-06-22 0 173
Det Hologram

This tutorial teaches how to make a detonatable hologram. Really nice to have in deathmatch, so that you can fool you are opponents.

Dual Weapons
1996-06-22 0 278
Dual Weapons

Fire two weapons simultaneously

EnergyBeamTron500 Weapon
1996-06-22 0 171
EnergyBeamTron500 Weapon

Create a mech-style energy weapon.

Exploding Nails
1996-06-22 0 175
Exploding Nails

Instead of regular nails, you will have time-delay explosive nails!

Explosive Shotguns
1996-06-22 0 182
Explosive Shotguns

BOOM! Make the shotgun fire explosive buckshot!

Flame Thrower
1996-06-22 0 194
Flame Thrower

This is a cute little patch, which gives you the flame thrower, instead of the Grenade launcher!

Flare Launcher
1996-06-22 0 162
Flare Launcher

This tutorial turns the grenade launcher into a flare launcher!

Gatling Gun
1996-06-22 0 187
Gatling Gun

Nostalgic for Doom? Well, now you can slap together a nice little gatling gun easily!

HKnight Sword
1996-06-22 0 192
HKnight Sword

Ever wanted to use that fancy sword that the Hell Knight has? Well, here you go!

Homing Rockets
1996-06-22 0 200
Homing Rockets

Here is a tutorial that lets you create homing rockets. Can you say.. cheap? ;)

Jaming Shotguns
1996-06-22 0 161
Jaming Shotguns

This will make it so that your Shotgun will occasionaly jam. When it jams you will lose a shell and it will take 5 seconds before you can fire it again

Advanced Shotgun Jamming
1996-06-22 0 192
Advanced Shotgun Jamming

Take the art of shotgun jamming to previously unseen high!

Laser Trip Bomb
1996-06-22 0 185
Laser Trip Bomb

Make a laser trip bomb in Quake 1.

LavaBall Launcher
1996-06-22 0 242
LavaBall Launcher

Transform the grenade Launcher into a LavaBall Launcher

Machine gun
1996-06-22 0 212
Machine gun

Kinda of a cheap one, but still kinda funny. Here we create a machine gun, which shoots bullets really, really fast! Nuttin too cool, but worth checking out for beginners.

Magnum
1996-06-22 0 153
Magnum

Want to add some more power to the regular shotgun? Well, then this Tutorial is for you! After a few minutes of work, you will have a totally cool new magnum to play with

MAGSEC4
1996-06-22 0 182
MAGSEC4

A new weapon from Perfect Dark

MAGSEC4  - Secondary Function
1996-06-22 0 158
MAGSEC4 - Secondary Function

Adds a Secondary Fire Mode to Quake and the MagSec4

Mini Gunner
1996-06-22 0 193
Mini Gunner

11 (!) steps for you who want to create a mini gunner for quake.

Multi Grenade Explosions
1996-06-22 0 153
Multi Grenade Explosions

Ever noticed that two grenades side by side don't explode at the same time? Well this tut makes all grenades close to an exploding grenade explode too!

Multiple Weapons
1996-06-22 0 260
Multiple Weapons

sp00ge! Holly shit, this tutorials is great! Teached you how to add multiple weapons to Quake!

NailBomb
1996-06-22 0 158
NailBomb

Make some cool NailBomb with this tut!

No Ammo Weapons
1996-06-22 0 130
No Ammo Weapons

The title says it all!

Pipe Bombs
1996-06-22 0 153
Pipe Bombs

From this tutorial you will learn how to turn the grenades from the grenade launcher into detonatable pipebombs.

Powerful Axe
1996-06-22 0 134
Powerful Axe

Convert the shotgun into a powerful axe!

Poison Axe
1996-06-22 0 156
Poison Axe

In this tutorial we are gonna make a Poison Axe... it acts much like the one in TeamFortress.

Quake 2 Explosions
1996-06-22 0 177
Quake 2 Explosions

Two new explosions for rockets from the Quake 2 Demo

Silencer
1996-06-22 0 206
Silencer

Add a Silencer to Quake.

Simple Weapon Naming
1996-06-22 0 136
Simple Weapon Naming

Print Weapon Name on Impulse/Selection

Sniper Rifle
1996-06-22 0 172
Sniper Rifle

A Simple, but good Sniper Rifle.

Stargun
1996-06-22 0 478
Stargun

A star firing new weapon.

Stick Grenades
1996-06-22 0 159
Stick Grenades

Stick your grenades to everything! (even people)

Thunder Grenades
1996-06-22 0 159
Thunder Grenades

Utilize the power of the temporary entities.

How to compile DarkPlaces engine in Visual Studio
2023-07-13 0 500
How to compile DarkPlaces engine in Visual Studio

How to compile DarkPlaces engine in Visual Studio for your game (Windows).

DPM Wizard (Converting half-life models to MD3 or DPM)
2023-07-13 0 312
DPM Wizard (Converting half-life models to MD3 or DPM)

How to convert Valve SMD to MD3 or DPM using DPM Wizzard

How to make PS1 pixelated style graphics in DarkPlaces/FTEQW
2023-07-13 0 331
How to make PS1 pixelated style graphics in DarkPlaces/FTEQW

Old school shooters are always associated with pixelated low res textures and low-poly models. Many game designers use them because they are so much easier to make and create a nostalgic atmosphere.

DarkPlaces weather effects (rain, snow, fog)
2023-07-13 0 537
DarkPlaces weather effects (rain, snow, fog)

DarkPlaces has beautiful weather features such as rain, snow and fog.

DarkPlaces lighting #1 - Introduction
2023-07-13 0 339
DarkPlaces lighting #1 - Introduction

Lighting is one of the most important and influential elements in level design.

DarkPlaces lighting #2 - Lighting model
2023-07-13 0 552
DarkPlaces lighting #2 - Lighting model

Darkplaces uses a variation of Phong shading as a default lighting model.

DarkPlaces lighting #3 - Lighting special effects
2023-07-13 0 227
DarkPlaces lighting #3 - Lighting special effects

This chapter contains references of various special effects hardcoded in light renderer.

How to use .TTF fonts in DarkPlaces
2023-07-13 0 295
How to use .TTF fonts in DarkPlaces

Want cool modern fonts and utf8 support in your Quake mod? Learn how to use True Type Font in DarkPlaces game engine.

Most common map compiler errors QBSP
2023-07-13 0 322
Most common map compiler errors QBSP

List of most common warnings and errors you can get while compiling a map.

Creating a Skybox using Terragen
2023-07-13 0 302
Creating a Skybox using Terragen

This explains how to create your own skybox using Terragen.

Understanding MD3 Model tags (Attach object to model)
2023-07-13 0 257
Understanding MD3 Model tags (Attach object to model)

Tags are some kind of local coordinate spaces, which are used to attach other models to them.

Quake model formats - Modeling for Quake
2023-07-13 0 889
Quake model formats - Modeling for Quake

List of model formats that can be used for Quake Modding.

Understanding Quake MDL model format
2023-07-13 0 481
Understanding Quake MDL model format

Quake MDL is the most basic original model format used in Quake.

SHOWLMP or how to draw images on the client from server
2023-07-13 0 294
SHOWLMP or how to draw images on the client from server

Display images inside the game without CSQC.

How to fix sliding/surfing from slope surface in Quake
2023-07-13 0 443
How to fix sliding/surfing from slope surface in Quake

As you could notice while playing quake, if you stand on a slope you slowly move down the slope. This is very annoying player physics bug in Quake 1.

CSQC Real recoil for Quake
2023-07-13 0 323
CSQC Real recoil for Quake

Unlike many other games quake has only visual recoil that does not affect player's accuracy. You could notice that after taking a shot your camera receives a punch but always returns to the same angles. In this tutorial we will fix that.

Quake DarkPlaces console variables (CVARs) and commands (CMDs)
2023-07-14 0 2168
Quake DarkPlaces console variables (CVARs) and commands (CMDs)

List of all Quake DarkPlaces console variables (CVARs) and commands (CMDs) with description.

Figgin
1996-06-22 0 169
Figgin

Monsters roam, and generally get lost with this tutorial.

Healer Zombies
1996-06-22 0 177
Healer Zombies

Zombies that have defected to your side can help you out with a little health!

Killable Boss
1996-06-22 0 164
Killable Boss

Make that "shareware" boss killable!

Mage
1996-06-22 0 180
Mage

Create a new monster, the Mage.

Monster Health
1996-06-22 0 156
Monster Health

Shows you how you can make monster health modifiable in the map

Multi Attack
1996-06-22 0 145
Multi Attack

big tutortial on how to make *all* monster fire random weapons.

Nail Ogres
1996-06-22 0 152
Nail Ogres

This patch makes the Ogres shoot nails, and grenades! Almost like in Qtest. it is really neat, coz you almost never know which weapon he will choose

New Zombies
1996-06-22 0 139
New Zombies

Check this cool tut to change your zombies in...

Rocket Soldiers
1996-06-22 0 153
Rocket Soldiers

This is an tutorial that makes Grunts fire weakened rockets at you. It is really cool, to get a rocket SPLAT in you are face from what used to be the 2nd weakest monster in Quake

Smart Grunts
1996-06-22 0 154
Smart Grunts

Legion tells you how to brighten up those zany grunts.

Wall Zombies
1996-06-22 0 191
Wall Zombies

Do you ever get bored by the Zombies that just like hang there on the wall? hell, then do this tutorials, and shoot them down! Every patch should have this one

Bood Splats
1996-06-22 0 183
Bood Splats

A cool tutorial from MaNiAc that shows how to add blood splatters on walls!

Bloodier Trails
1996-06-22 0 142
Bloodier Trails

Shows how to make trails of blood for gibs

Gibbable Corpses
1996-06-22 0 143
Gibbable Corpses

Make those dead bodies gibbable.

Human Cluster Bombs
1996-06-22 0 146
Human Cluster Bombs

Merl1n made a tutorial that creates Human cluster bombs like the ones from Legion of Doom.

I bleed!
1996-06-22 0 154
I bleed!

In this tutorial we will make the player "bleed" if he gets low on health.

Kicking Heads
1996-06-22 0 231
Kicking Heads

Kick those blasted heads that get thrown off bodies!

More Blood
1996-06-22 0 189
More Blood

Want some more blood added to Quake? Check this tutorial out! Makes the game a lot bloodyer!

More Gibs
1996-06-22 0 189
More Gibs

Verry Simple way to inclease the ammout of gore when you gib a player

Pain Skins
1996-06-22 0 176
Pain Skins

Learn what you need to do if you want to add pain skins to your mod.

Rainbow Blood
1996-06-22 0 142
Rainbow Blood

Make blood random colors! This looks like a trip!

 How to use TrenchBroom for Half-Life (Counter-Strike) mapping
2025-04-07 0 80
How to use TrenchBroom for Half-Life (Counter-Strike) mapping

Basic tutorial that covers how to use TrenchBroom for Half-Life (Counter-Strike 1.6) mapping, initial setup and some basic features.

Noesis
2023-07-13 0 750
Noesis

Awesome tool that can view and convert models. Support MD5, MD3, MDL, IQM, SMD, OBJ, FBX, DAE, glTF, RDM and much more!

Quake 1 Model Viewer
2023-07-13 0 524
Quake 1 Model Viewer

Simple tool for viewing Quake 1 .MDL. Similar to Jed's Half-life Model Viewer.

Nem's tools Crafty (crash fix + GarrysMod fix)
2023-07-13 0 312
Nem's tools Crafty (crash fix + GarrysMod fix)

Crafty is a 3D object, material, model and file browsing utility targeted towards Half-Life modders.

DPM Wizard by VorteX
2023-07-13 0 197
DPM Wizard by VorteX

Tool that can compile .DPM and .MD3 models from Half-life .SMD.

MilkShape 3D
2023-07-13 0 399
MilkShape 3D

MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. By and by many file formats and features have been added.

Half-life Model Viewer
2023-07-13 0 367
Half-life Model Viewer

Half-Life Model Viewer 2.0 is a brand new tool based on HLMV 1.25 and Jed's Model Viewer 1.36 that provides an entirely rebuilt model viewer.

Blender Source Tools
2023-07-13 0 295
Blender Source Tools

The Blender Source Tools allow Blender to import and export Studiomdl (.SMD) Data and DMX model files.

Q3 Model Tool
2023-07-13 0 505
Q3 Model Tool

Tool for viewing MD3 models.

Half-life Model Decompiler
2023-07-13 0 257
Half-life Model Decompiler

This is the MDL Decompiler used to decompile all half life 1 (goldsource) models, use this program along with half life model viewer.

Blebder MD3 Export addon
2023-07-13 0 291
Blebder MD3 Export addon

Allows you to export MD3 format model from blender.

Quake Image tools (TGA2LMP)
2023-07-13 0 164
Quake Image tools (TGA2LMP)

Convert TGA images to LMP and back.

FIMG (LMP Edtior)
2023-07-13 0 343
FIMG (LMP Edtior)

Fimg is an image editor for sprites and similar assets in Quake by FrikaC for Windows.

Wally (WAD Edtior)
2023-07-13 0 800
Wally (WAD Edtior)

Popular tool for creating and editing files WADs.

Quake 1 Map compiler GUI tool
2023-07-14 0 244
Quake 1 Map compiler GUI tool

A GUI to work with Quake 1 map compiling tools.

BSP2WAD (Textract)
2023-07-14 0 335
BSP2WAD (Textract)

Pack of utils to extract WAD file from Half-life or Quake BSP. This includes TExtract suite, wintextract, textract, BSP2WAD.

Automap for Half-life
2023-07-14 0 236
Automap for Half-life

Random singleplayer map generator for Half-Life by SuperJer

MBSPC BSP2MAP (Best BSP map decompiler)
2023-07-14 0 782
MBSPC BSP2MAP (Best BSP map decompiler)

Working decompiler for GoldSrc games and Quake.

BSP Guy
2023-07-15 0 305
BSP Guy

A tool for modifying and merging Half-life maps without decompiling.

VMF2MAP
2023-07-15 0 252
VMF2MAP

Convert VMT to MAP file format. Requires Python.

OSM2VMF (OSM2MAP) OpenStreetMap to quake
2023-07-15 0 270
OSM2VMF (OSM2MAP) OpenStreetMap to quake

This is a console program that imports *.osm text file, and exports VMF, MAP, OBJ.

Blender MAP Exporter
2023-07-15 0 245
Blender MAP Exporter

This addon allows exporting Blender scenes to idTech .map file format.

QPakMan 0.62b
2023-07-15 0 258
QPakMan 0.62b

QPakMan is a command-line (text only) program for managing the PAK and WAD files used by the games Quake, Quake II and Hexen II.

PakScape
2023-07-15 0 376
PakScape

PakScape is a PAK and PK3 explorer/creator. It doubles as a ZIP explorer/creator because PK3 files are really ZIP files.

quake-cli-tools
2023-07-15 0 192
quake-cli-tools

quake-cli-tools is a set of command line tools for creating Quake content.

Notepad++ Highlighting for QuakeC
2023-07-15 0 286
Notepad++ Highlighting for QuakeC

QuakeC user defined language .xml file for Notepad++. Light and Dark Theme based on Visual Studio.

Quake v1.06 Source Code
2023-07-25 0 333
Quake v1.06 Source Code

This is the original vanilla quake-c with all the compiler warnings fixed.

Navy Seals - Quake mod source code
2023-07-25 0 465
Navy Seals - Quake mod source code

Source code of the popular quake mod "Navy Seals".

func_rope - Rope entity for Quake 1
2023-07-25 0 218
func_rope - Rope entity for Quake 1

Add ropes or wires to your quake mod.

Cleaned up Quake id1 v1.01 QuakeC source
2023-07-25 0 267
Cleaned up Quake id1 v1.01 QuakeC source

This is just the QuakeC source for vanilla Quake for modders to use.

Owned by kleskby#1837
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