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Three Years of Development: What have I learned?
2026-03-26 0 57
Three Years of Development: What have I learned?

A reflect on the three-year development journey of Heptyl, mistakes I made and the future.

Creating a driver for Windows: Part 1 - Introduction
2025-12-31 0 198
Creating a driver for Windows: Part 1 - Introduction

In this series of tutorials, I would like to explain how to write drivers for Windows: where to start, how the driver model works, and answer some of the most common questions in this area.

Batch texture converting. How to convert all images in a directory.
2023-07-13 0 621
Batch texture converting. How to convert all images in a directory.

Let's say you downloaded a bunch of textures from the internet. Some of them are JPG, some are PNG or even TGA. That is uncomfortable and may cause trouble when importing inside the game. It's good practice to cast all textures to the same format.

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