Q3MAP2 Warnings
T16128: FindInvalidDataProcess fails on mesh uvcoords: All vectors are identical
Possibly caused by having one or more UV islands collapsed to one pixel or object having multiple uv maps. Delete all other uv maps.
max_map_draw_surfs (131072) exceeded, consider -maxmapdrawsurfs to increase
Reduce the amount of gemoetry or remove -meta tag from command line.
Specularity is defined but set to 0.
Set specularity to 0.001
float IsSniper(float weapon)
{
if(weapon == WP_SNIPER) return 1;
return 0;
}
////////////// PLAYER STATES /////////////////
float STATE_IDLE = 1;
float STATE_AIM = 2;
float STATE_RUN = 4;
float STATE_CROUCH = 8;
Tags: mapping, q3map2,