DarkPlaces lighting #1 - Introduction
2023-07-13 0 675
DarkPlaces lighting #1 - Introduction

Lighting is one of the most important and influential elements in level design.

DarkPlaces lighting #2 - Lighting model
2023-07-13 0 1261
DarkPlaces lighting #2 - Lighting model

Darkplaces uses a variation of Phong shading as a default lighting model.

DarkPlaces lighting #3 - Lighting special effects
2023-07-13 0 436
DarkPlaces lighting #3 - Lighting special effects

This chapter contains references of various special effects hardcoded in light renderer.

Most common map compiler errors QBSP
2023-07-13 0 758
Most common map compiler errors QBSP

List of most common warnings and errors you can get while compiling a map.

Creating a Skybox using Terragen
2023-07-13 0 552
Creating a Skybox using Terragen

This explains how to create your own skybox using Terragen.

Batch texture converting. How to convert all images in a directory.
2023-07-13 0 431
Batch texture converting. How to convert all images in a directory.

Let's say you downloaded a bunch of textures from the internet. Some of them are JPG, some are PNG or even TGA. That is uncomfortable and may cause trouble when importing inside the game. It's good practice to cast all textures to the same format.

Quake DarkPlaces console variables (CVARs) and commands (CMDs)
2023-07-14 0 3982
Quake DarkPlaces console variables (CVARs) and commands (CMDs)

List of all Quake DarkPlaces console variables (CVARs) and commands (CMDs) with description.

Monster Health
1996-06-22 0 328
Monster Health

Shows you how you can make monster health modifiable in the map

Q3MAP2 Warnings and errors
2024-12-23 0 541
Q3MAP2 Warnings and errors

How to fix most common probles with q3map2

 How to use TrenchBroom for Half-Life (Counter-Strike) mapping
2025-04-07 0 969
How to use TrenchBroom for Half-Life (Counter-Strike) mapping

Basic tutorial that covers how to use TrenchBroom for Half-Life (Counter-Strike 1.6) mapping, initial setup and some basic features.

Q3MAP2 Shader examples
2025-06-28 0 397
Q3MAP2 Shader examples

Example shader persets for Quake 3 mapping

What is in-game unit? About Hammer Units
2025-10-30 0 59
What is in-game unit? About Hammer Units

I define Unit as a unit of length measurement close to the inch and rounded for ease of calculation. Of course, this is true for most games, but the developer can change the proportions depending on what they are doing.

BSP2WAD (Textract)
2023-07-14 0 709
BSP2WAD (Textract)

Pack of utils to extract WAD file from Half-life or Quake BSP. This includes TExtract suite, wintextract, textract, BSP2WAD.

Automap for Half-life
2023-07-14 0 558
Automap for Half-life

Random singleplayer map generator for Half-Life by SuperJer

MBSPC BSP2MAP (Best BSP map decompiler)
2023-07-14 0 1565
MBSPC BSP2MAP (Best BSP map decompiler)

Working decompiler for GoldSrc games and Quake.

BSP Guy
2023-07-15 0 598
BSP Guy

A tool for modifying and merging Half-life maps without decompiling.

VMF2MAP
2023-07-15 0 512
VMF2MAP

Convert VMT to MAP file format. Requires Python.

OSM2VMF (OSM2MAP) OpenStreetMap to quake
2023-07-15 0 555
OSM2VMF (OSM2MAP) OpenStreetMap to quake

This is a console program that imports *.osm text file, and exports VMF, MAP, OBJ.

Blender MAP Exporter
2023-07-15 0 722
Blender MAP Exporter

This addon allows exporting Blender scenes to idTech .map file format.

QPakMan 0.62b
2023-07-15 0 606
QPakMan 0.62b

QPakMan is a command-line (text only) program for managing the PAK and WAD files used by the games Quake, Quake II and Hexen II.

GMad Extractor
2023-07-15 0 3649
GMad Extractor

A nice, custom, GUI that allows extracting Garry's Mod addon files (.GMA).

GCFScape
2023-07-15 0 399
GCFScape

GCFScape is a small tool that can open and extract from BSP, WAD, PAK, GCF, VPK, NCP, XZP files.

Crowbar
2023-07-15 0 746
Crowbar

Very powerful tool that can download items from Steam workshop, unpack/pack VPK and GMA, view models, decompile and compile models.

Terrain Generator v3.0.5
2025-07-14 0 302
Terrain Generator v3.0.5

Terrain generator for GoldSrc/Source games.

Owned by kleskby#1837
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