Q3 Model Tool
Q3 Model Tool is a Swiss knife for Quake3-games modelers, mappers and moders.
Key features
- Calculation of LOD for playermodels, the user can manually adjust the LOD-Minimum per surface, and see the model-detail change on screen.
- Convert
.MAPbrushwork to a.MD3model, mappers can make a model in Radiant from just brushwork, and use this tool to convert it to anMD3model. - Export frames from playermodels to animated
MD3: save a selected range of frames to an animatedMD3. Tags are also exported, so the mapper is able to attach other models to the finalMD3. - Combine frames from
MD3-files into 1 final. With this option the user can create animatedMD3models from a combination of frames from otherMD3models. - Loading
MDS, and save it as anMDM/MDXcombo.
Compiling
The code is written in Pascal, and was originally built using Delphi 7 IDE.
Documentation
Documentation can be read online here https://isryven.github.io/Q3-Model-Tool/
Tags: 3d, 3D, MD3, quake, viewer

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