This tutorial will help you create a Cluster Bomb, ala the one in TeamFortress. it almost looks like if it was raining grenades!
If you ever play the demoman in Teamfortress, you know what this is about! You throw a fake backpack, and when someone gets close you just trigger an impulse. Boooooom!
This tutorial teaches how to make a detonatable hologram. Really nice to have in deathmatch, so that you can fool you are opponents.
Instead of regular nails, you will have time-delay explosive nails!
This is a cute little patch, which gives you the flame thrower, instead of the Grenade launcher!
Nostalgic for Doom? Well, now you can slap together a nice little gatling gun easily!
Ever wanted to use that fancy sword that the Hell Knight has? Well, here you go!
Here is a tutorial that lets you create homing rockets. Can you say.. cheap? ;)
Take the art of shotgun jamming to previously unseen high!
Ever noticed that two grenades side by side don't explode at the same time? Well this tut makes all grenades close to an exploding grenade explode too!
sp00ge! Holly shit, this tutorials is great! Teached you how to add multiple weapons to Quake!
In this tutorial we are gonna make a Poison Axe... it acts much like the one in TeamFortress.
How to convert Valve SMD to MD3 or DPM using DPM Wizzard
Old school shooters are always associated with pixelated low res textures and low-poly models. Many game designers use them because they are so much easier to make and create a nostalgic atmosphere.
DarkPlaces has beautiful weather features such as rain, snow and fog.
Lighting is one of the most important and influential elements in level design.
Darkplaces uses a variation of Phong shading as a default lighting model.
This chapter contains references of various special effects hardcoded in light renderer.
Tags are some kind of local coordinate spaces, which are used to attach other models to them.
List of model formats that can be used for Quake Modding.
Quake MDL is the most basic original model format used in Quake.
Unlike many other games quake has only visual recoil that does not affect player's accuracy. You could notice that after taking a shot your camera receives a punch but always returns to the same angles. In this tutorial we will fix that.
List of all Quake DarkPlaces console variables (CVARs) and commands (CMDs) with description.
Zombies that have defected to your side can help you out with a little health!
This patch makes the Ogres shoot nails, and grenades! Almost like in Qtest. it is really neat, coz you almost never know which weapon he will choose
This is an tutorial that makes Grunts fire weakened rockets at you. It is really cool, to get a rocket SPLAT in you are face from what used to be the 2nd weakest monster in Quake
A cool tutorial from MaNiAc that shows how to add blood splatters on walls!
Merl1n made a tutorial that creates Human cluster bombs like the ones from Legion of Doom.
Basic tutorial that covers how to use TrenchBroom for Half-Life (Counter-Strike 1.6) mapping, initial setup and some basic features.
Awesome tool that can view and convert models. Support MD5, MD3, MDL, IQM, SMD, OBJ, FBX, DAE, glTF, RDM and much more!
Awesome tool for viewing and converting static meshes. Support up to 850+ file formats.
Simple tool for viewing Quake 1 .MDL. Similar to Jed's Half-life Model Viewer.
Crafty is a 3D object, material, model and file browsing utility targeted towards Half-Life modders.
kHED is a 3d low-poly model editor for indie game developers and modding enthusiasts.
Tool that can compile .DPM and .MD3 models from Half-life .SMD.
MadView3D is a 3D model file viewer. It's a standalone application made with GeeXLab and coded in Lua.
MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. By and by many file formats and features have been added.
Half-Life Model Viewer 2.0 is a brand new tool based on HLMV 1.25 and Jed's Model Viewer 1.36 that provides an entirely rebuilt model viewer.
The Blender Source Tools allow Blender to import and export Studiomdl (.SMD) Data and DMX model files.
This is the MDL Decompiler used to decompile all half life 1 (goldsource) models, use this program along with half life model viewer.
Very powerful tool that can download items from Steam workshop, unpack/pack VPK and GMA, view models, decompile and compile models.