Hunter-Killers (homing rockets)
1996-06-22 0 374
Hunter-Killers (homing rockets)

Create some nasty homing rockets.

Accelerating Rockets
1996-06-22 0 364
Accelerating Rockets

Make some weird rockets. Beginner level.

ROTT Firebomb
1996-06-22 0 342
ROTT Firebomb

Try this clone of the Rise of the Triad Firebomb weapon.

BFG Thunderbolt
1996-06-22 0 360
BFG Thunderbolt

Make a BFG in Quake 1.

Cluster Bomb
1996-06-22 0 419
Cluster Bomb

This tutorial will help you create a Cluster Bomb, ala the one in TeamFortress. it almost looks like if it was raining grenades!

Cool new Rifle!
1996-06-22 0 370
Cool new Rifle!

Transform your nailgun in a damn cool rifle!

Detpack
1996-06-22 0 391
Detpack

If you ever play the demoman in Teamfortress, you know what this is about! You throw a fake backpack, and when someone gets close you just trigger an impulse. Boooooom!

Exploding Nails
1996-06-22 0 406
Exploding Nails

Instead of regular nails, you will have time-delay explosive nails!

Explosive Shotguns
1996-06-22 0 340
Explosive Shotguns

BOOM! Make the shotgun fire explosive buckshot!

Flame Thrower
1996-06-22 0 367
Flame Thrower

This is a cute little patch, which gives you the flame thrower, instead of the Grenade launcher!

Flare Launcher
1996-06-22 0 308
Flare Launcher

This tutorial turns the grenade launcher into a flare launcher!

Homing Rockets
1996-06-22 0 363
Homing Rockets

Here is a tutorial that lets you create homing rockets. Can you say.. cheap? ;)

Advanced Shotgun Jamming
1996-06-22 0 360
Advanced Shotgun Jamming

Take the art of shotgun jamming to previously unseen high!

Magnum
1996-06-22 0 264
Magnum

Want to add some more power to the regular shotgun? Well, then this Tutorial is for you! After a few minutes of work, you will have a totally cool new magnum to play with

MAGSEC4
1996-06-22 0 296
MAGSEC4

A new weapon from Perfect Dark

MAGSEC4  - Secondary Function
1996-06-22 0 284
MAGSEC4 - Secondary Function

Adds a Secondary Fire Mode to Quake and the MagSec4

Mini Gunner
1996-06-22 0 352
Mini Gunner

11 (!) steps for you who want to create a mini gunner for quake.

Multi Grenade Explosions
1996-06-22 0 318
Multi Grenade Explosions

Ever noticed that two grenades side by side don't explode at the same time? Well this tut makes all grenades close to an exploding grenade explode too!

Pipe Bombs
1996-06-22 0 316
Pipe Bombs

From this tutorial you will learn how to turn the grenades from the grenade launcher into detonatable pipebombs.

Powerful Axe
1996-06-22 0 262
Powerful Axe

Convert the shotgun into a powerful axe!

Sniper Rifle
1996-06-22 0 281
Sniper Rifle

A Simple, but good Sniper Rifle.

Stargun
1996-06-22 0 593
Stargun

A star firing new weapon.

Thunder Grenades
1996-06-22 0 297
Thunder Grenades

Utilize the power of the temporary entities.

How to compile DarkPlaces engine in Visual Studio
2023-07-13 0 851
How to compile DarkPlaces engine in Visual Studio

How to compile DarkPlaces engine in Visual Studio for your game (Windows).

DPM Wizard (Converting half-life models to MD3 or DPM)
2023-07-13 0 540
DPM Wizard (Converting half-life models to MD3 or DPM)

How to convert Valve SMD to MD3 or DPM using DPM Wizzard

How to make PS1 pixelated style graphics in DarkPlaces/FTEQW
2023-07-13 0 705
How to make PS1 pixelated style graphics in DarkPlaces/FTEQW

Old school shooters are always associated with pixelated low res textures and low-poly models. Many game designers use them because they are so much easier to make and create a nostalgic atmosphere.

DarkPlaces weather effects (rain, snow, fog)
2023-07-13 0 936
DarkPlaces weather effects (rain, snow, fog)

DarkPlaces has beautiful weather features such as rain, snow and fog.

DarkPlaces lighting #2 - Lighting model
2023-07-13 0 1199
DarkPlaces lighting #2 - Lighting model

Darkplaces uses a variation of Phong shading as a default lighting model.

DarkPlaces lighting #3 - Lighting special effects
2023-07-13 0 415
DarkPlaces lighting #3 - Lighting special effects

This chapter contains references of various special effects hardcoded in light renderer.

Most common map compiler errors QBSP
2023-07-13 0 721
Most common map compiler errors QBSP

List of most common warnings and errors you can get while compiling a map.

Understanding MD3 Model tags (Attach object to model)
2023-07-13 0 625
Understanding MD3 Model tags (Attach object to model)

Tags are some kind of local coordinate spaces, which are used to attach other models to them.

Quake model formats - Modeling for Quake
2023-07-13 0 1694
Quake model formats - Modeling for Quake

List of model formats that can be used for Quake Modding.

Understanding Quake MDL model format
2023-07-13 0 1125
Understanding Quake MDL model format

Quake MDL is the most basic original model format used in Quake.

Batch texture converting. How to convert all images in a directory.
2023-07-13 0 418
Batch texture converting. How to convert all images in a directory.

Let's say you downloaded a bunch of textures from the internet. Some of them are JPG, some are PNG or even TGA. That is uncomfortable and may cause trouble when importing inside the game. It's good practice to cast all textures to the same format.

How to fix sliding/surfing from slope surface in Quake
2023-07-13 0 722
How to fix sliding/surfing from slope surface in Quake

As you could notice while playing quake, if you stand on a slope you slowly move down the slope. This is very annoying player physics bug in Quake 1.

CSQC Real recoil for Quake
2023-07-13 0 543
CSQC Real recoil for Quake

Unlike many other games quake has only visual recoil that does not affect player's accuracy. You could notice that after taking a shot your camera receives a punch but always returns to the same angles. In this tutorial we will fix that.

Quake DarkPlaces console variables (CVARs) and commands (CMDs)
2023-07-14 0 3770
Quake DarkPlaces console variables (CVARs) and commands (CMDs)

List of all Quake DarkPlaces console variables (CVARs) and commands (CMDs) with description.

Healer Zombies
1996-06-22 0 310
Healer Zombies

Zombies that have defected to your side can help you out with a little health!

Mage
1996-06-22 0 322
Mage

Create a new monster, the Mage.

New Zombies
1996-06-22 0 250
New Zombies

Check this cool tut to change your zombies in...

Smart Grunts
1996-06-22 0 278
Smart Grunts

Legion tells you how to brighten up those zany grunts.

Bood Splats
1996-06-22 0 310
Bood Splats

A cool tutorial from MaNiAc that shows how to add blood splatters on walls!

Human Cluster Bombs
1996-06-22 0 270
Human Cluster Bombs

Merl1n made a tutorial that creates Human cluster bombs like the ones from Legion of Doom.

I bleed!
1996-06-22 0 275
I bleed!

In this tutorial we will make the player "bleed" if he gets low on health.

Q3MAP2 Warnings and errors
2024-12-23 0 501
Q3MAP2 Warnings and errors

How to fix most common probles with q3map2

How to hide Apache and PHP versions
2025-04-06 0 261
How to hide Apache and PHP versions

Hiding Apache and PHP versions is a basic security step in protecting your server.

 How to use TrenchBroom for Half-Life (Counter-Strike) mapping
2025-04-07 0 868
How to use TrenchBroom for Half-Life (Counter-Strike) mapping

Basic tutorial that covers how to use TrenchBroom for Half-Life (Counter-Strike 1.6) mapping, initial setup and some basic features.

Understanding NAT and Firewalls
2025-07-04 0 212
Understanding NAT and Firewalls

A brief explanation of what NAT, DMZ are, how packet filtering works, and more.

How to Set Up a Quake (DarkPlaces) Server on a VPS
2025-07-04 0 232
How to Set Up a Quake (DarkPlaces) Server on a VPS

This guide will help you host your own Quake server using the DarkPlaces engine (e.g., Zircon) on a Linux VPS, and manage it with PM2, a powerful process manager.

How I setup my VPS servers
2025-07-04 0 222
How I setup my VPS servers

This guide walks you through the process of setting up a secure and optimized VPS using Apache, MySQL, PHP, and Cloudflare. It covers everything from system updates to security headers and performance enhancements. Of course, the information presente

What is in-game unit? About Hammer Units
2025-10-30 0 16
What is in-game unit? About Hammer Units

I define Unit as a unit of length measurement close to the inch and rounded for ease of calculation. Of course, this is true for most games, but the developer can change the proportions depending on what they are doing.

Nem's tools Crafty (crash fix + GarrysMod fix)
2023-07-13 0 697
Nem's tools Crafty (crash fix + GarrysMod fix)

Crafty is a 3D object, material, model and file browsing utility targeted towards Half-Life modders.

Blender MAP Exporter
2023-07-15 0 672
Blender MAP Exporter

This addon allows exporting Blender scenes to idTech .map file format.

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