2023-07-13
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552
DarkPlaces lighting #2 - Lighting model
Darkplaces uses a variation of Phong shading as a default lighting model.
2023-07-13
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227
DarkPlaces lighting #3 - Lighting special effects
This chapter contains references of various special effects hardcoded in light renderer.
2023-07-13
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257
Understanding MD3 Model tags (Attach object to model)
Tags are some kind of local coordinate spaces, which are used to attach other models to them.
2023-07-13
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889
Quake model formats - Modeling for Quake
List of model formats that can be used for Quake Modding.
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480
Understanding Quake MDL model format
Quake MDL is the most basic original model format used in Quake.